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Bullshit RPG: Shack'n Up

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Post by The Lord Kelvin 2017-09-21, 19:38

Emmilia opens the door of the shack and finds Jose and Nikkolai sitting on the floor, frozen in place.
Nikkolai looks forwards with a blank stare while Jose sits to his left side, holding a smoking joint to Nikkolai, offering it to him.
Their eyes are devoid of liquid, as if they hadn't blinked ever since Emmilia left the shack.
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Post by kaede 2017-09-21, 19:58

She just ignores them as she goes to a table to work. Setting her work tools and dye on the table she pulls a few strands of her hair out and dips it in the dye to see if it holds and how strong it is.
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Post by The Lord Kelvin 2017-09-21, 20:56

hair
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Post by testuser 2017-09-21, 20:56

The member 'The Lord Kelvin' has done the following action : Dice Roll\'d


#1 'threeface' : 2

--------------------------------

#2 'normal' :
Bullshit RPG: Shack'n Up Die210

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Post by The Lord Kelvin 2017-09-21, 20:57

Emmilia sets her items on the table and begins fiddling with the dyes until it is to her satisfaction.
The process takes 4 minutes (describe your new hair as you see fit).
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Post by kaede 2017-09-21, 21:23

(Way only going to test the base dye before I did anything, but if you wanna skip all that it's fine with me.)

Using her mastery over water magic, she uses exactly 1/4th the bottle to evenly coat her hair and speed up the drying process without letting the dye touch her hands. Unfortunately due to how bright her original colour is her hair comes out a dull black instead of it being as dark as she wanted. Looking at her reflection in the bucket of water she nods "That should last for a few months at least." Packing her stuff in her backpack and grabbing her belongings in the corner she the searches the room for a set of peasant clothing she can wear to complement her change.
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Post by The Lord Kelvin 2017-09-22, 14:01

She looks for clothing fitting of a peasant and realizes that she's already dressed in patchwork clothing and rags. Her original clothes are are packed in her backpack with everything else she just put in there.
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Post by kaede 2017-09-22, 14:33

Seeing she is already in different clothing she heads out to the town square to meet with the owner of the house as per his instructions.
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Post by The Lord Kelvin 2017-09-23, 00:35

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Post by Zhu Yang 2017-09-24, 13:50

Nikkolai snaps out of his stupor and gasps. What had caused him to freeze in place for so long? He did not feel safe in this world.

He takes the joint offered by Jose and takes a bite into it.

"Jose, you must wake up! There is something...strange about this place."
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Post by Zhu Yang 2017-09-24, 22:14

Receiving no response from Jose, Nikkolai places the half-eaten joint back into his hand, and leaves the shack, a worried expression on his face.

He would need to get back to his own world, or at least figure out how to survive in this one.
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Post by Xenoe 2017-09-24, 22:51

"Alright amigo, lead the way."

Jose follows after the russian man.
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Post by The Lord Kelvin 2017-09-26, 21:13

OOC: soz for teh late response.

Join the others here:
https://churchofproz.forumotion.net/t1559p50-bullshit-rpg-farm-boizzzz#35270

You see a dispersed crowd of fatigued people going to various houses, which you might assume to be their own.
There is a wagon at the edge of town from which the people seem to be dispersing from.
Emmilia seems to be observing the situation from a distance while the bandaged man is conversing with the wagon's driver.
The Magyyk Man isn't visible to you at the moment.
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