Fatal 0 Action [Epic Game thing - PC]
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kaede
Skraal
Corenat Rovarnus
7 posters
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Fatal 0 Action [Epic Game thing - PC]
HOLY powerofpoo LIGHTS-MAGURO REVEALED THEIR NEW PROJECT!!!! HAAAX
FATAL ZERO ACTION
http://www.lights-maguro.com/product/fza/
Looks like a dungeon crawler/rpg/rulebreaker type affair. Apparently you can slash people up as saber. It has Fate/Zero characters, Hasan and what looks like kiritsugu. PLEASE PLEASE PLEASE NEED MOAR INFO
FATAL ZERO ACTION
http://www.lights-maguro.com/product/fza/
Looks like a dungeon crawler/rpg/rulebreaker type affair. Apparently you can slash people up as saber. It has Fate/Zero characters, Hasan and what looks like kiritsugu. PLEASE PLEASE PLEASE NEED MOAR INFO
Re: Fatal 0 Action [Epic Game thing - PC]
Yeah, I can't wait to play this one.
Skraal- Templar
- Nasuverse PhD, When They Cry BS
Posts : 374
AwesomeSauce : 19
Re: Fatal 0 Action [Epic Game thing - PC]
Hope there is an English patch.
Also just realized that they somewhat ripped off the final fantasy 7 logo for this game.
Also just realized that they somewhat ripped off the final fantasy 7 logo for this game.
kaede- Archon
- Nasuverse PhD
Posts : 3256
AwesomeSauce : 45
Re: Fatal 0 Action [Epic Game thing - PC]
It's a recurring theme, Crucis ripped off the FF8 logo or whatever, it is indicative of how awesome it's going to be.
Last edited by Corenat Rovarnus on 2011-07-21, 10:19; edited 1 time in total
Re: Fatal 0 Action [Epic Game thing - PC]
Oh sorry I like to pretend subpar final fantasies don't exist.
Re: Fatal 0 Action [Epic Game thing - PC]
We must not deny their existence just because they were awful. We must realize that they exist and keep them in our hearts as a constant reminder that If square GAY-MOS up that badly again, we shall hit them with our lazor beemz.
Re: Fatal 0 Action [Epic Game thing - PC]
omg, this even has 3d movement. no longer scroller. I want this...
dinasemrys- Centurion
- Nasuverse PhD
Posts : 509
AwesomeSauce : 19
Re: Fatal 0 Action [Epic Game thing - PC]
A JRPG that isn't turn based? At all? I should check up on it later.
M. Ainsel- Executor
- Nasuverse Undergrad, When They Cry Undergrad
Posts : 1051
AwesomeSauce : 15
Re: Fatal 0 Action [Epic Game thing - PC]
I warned u bro JRPG is not a genre of its own, Turn based makes it a TBS, and we'll probably need a translation patch made.
Re: Fatal 0 Action [Epic Game thing - PC]
We'll probably need to pull Jad out of nowhere to hook us up with decompilers to handle the technical stuff.
Re: Fatal 0 Action [Epic Game thing - PC]
Blog post on Light's maguro showed this preview video, IT LOOKS BAWESOME
Re: Fatal 0 Action [Epic Game thing - PC]
Reminds me of vindictus only with more enemies to kill.
Still looks good hope there is netplay.
Still looks good hope there is netplay.
kaede- Archon
- Nasuverse PhD
Posts : 3256
AwesomeSauce : 45
Re: Fatal 0 Action [Epic Game thing - PC]
This looks sweet
nullset12- Archon
- Nasuverse PhD, When They Cry BS
Posts : 2041
AwesomeSauce : 14
Re: Fatal 0 Action [Epic Game thing - PC]
OH MY TROLLKASTEL IS THIS WHAT I THINK IT IS????
http://sukebei.nyaa.eu/?page=torrentinfo&tid=157416
To be announced tomorrow when it finishes...errr. I mean my slow cooked fish. Pirating is bad kids.
http://sukebei.nyaa.eu/?page=torrentinfo&tid=157416
To be announced tomorrow when it finishes...errr. I mean my slow cooked fish. Pirating is bad kids.
Re: Fatal 0 Action [Epic Game thing - PC]
Last I say it was still in development phase and they released a demo. But cpuld be wrong havent looked there in a while.
Also Noticed they changed the logo. Looks alot better.
Also Noticed they changed the logo. Looks alot better.
kaede- Archon
- Nasuverse PhD
Posts : 3256
AwesomeSauce : 45
Re: Fatal 0 Action [Epic Game thing - PC]
Thoughts on current game build:
Decent for Lights first foray into a game besides fighting.
Terms:
Health: Obvious
Mana: Energy bar used to string together attack abilities making longer combos. (ex. Using sabers basic melee four times then using an two handed attack twice.
Ability hexes: Your attacks, abilities and stat boosts
Skill Bar: Where you equip ability hexes, start out with two.
Experience: Points you gain for killing enemies that are spent on temp. level increases on your ability hexes, health and mana.
Points: Gained for clearing an act. Experience may carryover to points(Not entirely sure on this). Used to Buy permanent increases in health, mana, skill bar slots, and abilities gained during a level.
characters:
Saber: Light hitter. Has the second highest health and highest mana and can deal light damage quickly. Starts with a basic melee which chains 4 hits which deal 10 damage and a dash move that can be combined with melee attacks for 12 damage.
Rider: Walking tank. Has the highest health but lowest mana and can shrug off light attacks while heavy attacks will intertupt combos. Starts with basic melee that deals with 3 hits that deal13 damage and dash which should deal 16 damage (educated guess traded dash for a kingly ground stomp complete with crossed arms).
emiya kiritsugu: Squishy human.Lowest Health and no mana meaning no stringing together attacks. Starts with a basic melee and a light smg.
Gameplay: fight waves of enemies (Caster's killer starfish in act one, Assassins added during act 2, Act 3 adds Matous flying bugs), collect xp health and mana orbs, and collect ability hexes to either quicklevel currently equipped abilities or trade old ones for new ones. After each wave use xp to upgrade abilities and stats. Survive all waves to get points to get permanent upgrades and abilities.
Decent for Lights first foray into a game besides fighting.
Terms:
Health: Obvious
Mana: Energy bar used to string together attack abilities making longer combos. (ex. Using sabers basic melee four times then using an two handed attack twice.
Ability hexes: Your attacks, abilities and stat boosts
Skill Bar: Where you equip ability hexes, start out with two.
Experience: Points you gain for killing enemies that are spent on temp. level increases on your ability hexes, health and mana.
Points: Gained for clearing an act. Experience may carryover to points(Not entirely sure on this). Used to Buy permanent increases in health, mana, skill bar slots, and abilities gained during a level.
characters:
Saber: Light hitter. Has the second highest health and highest mana and can deal light damage quickly. Starts with a basic melee which chains 4 hits which deal 10 damage and a dash move that can be combined with melee attacks for 12 damage.
Rider: Walking tank. Has the highest health but lowest mana and can shrug off light attacks while heavy attacks will intertupt combos. Starts with basic melee that deals with 3 hits that deal13 damage and dash which should deal 16 damage (educated guess traded dash for a kingly ground stomp complete with crossed arms).
emiya kiritsugu: Squishy human.Lowest Health and no mana meaning no stringing together attacks. Starts with a basic melee and a light smg.
Gameplay: fight waves of enemies (Caster's killer starfish in act one, Assassins added during act 2, Act 3 adds Matous flying bugs), collect xp health and mana orbs, and collect ability hexes to either quicklevel currently equipped abilities or trade old ones for new ones. After each wave use xp to upgrade abilities and stats. Survive all waves to get points to get permanent upgrades and abilities.
kaede- Archon
- Nasuverse PhD
Posts : 3256
AwesomeSauce : 45
Re: Fatal 0 Action [Epic Game thing - PC]
Kiritsugu = MAN MODE
This is really epic just by itself, I think they should add jumping and a bit of elevation. The direction control is a bit wonky and difficult to use though, WASD to change camera direction and arrow keys to move. Enter is Menu and J syncs the camera with the character's direction. Using both WASD, Arrows, and the ZXCVBN skill buttons simultaneously can be hard on the hands. They should see into getting some sort of mouse driven function, like what Assassin's Creed has. Then again I guess that's part of the skill like with the combos in Crucis Fatal Fake. Also, Kiritsugu can't strafe with the SMG
What do the 4 things below the volume controls in the options menu (ingame) do?
This is really epic just by itself, I think they should add jumping and a bit of elevation. The direction control is a bit wonky and difficult to use though, WASD to change camera direction and arrow keys to move. Enter is Menu and J syncs the camera with the character's direction. Using both WASD, Arrows, and the ZXCVBN skill buttons simultaneously can be hard on the hands. They should see into getting some sort of mouse driven function, like what Assassin's Creed has. Then again I guess that's part of the skill like with the combos in Crucis Fatal Fake. Also, Kiritsugu can't strafe with the SMG
What do the 4 things below the volume controls in the options menu (ingame) do?
Re: Fatal 0 Action [Epic Game thing - PC]
Dunno havent ran the game with applocal to even know what it says.
Anyway you dont need to know any Japanese to play this same as with Crucis. Now they just need to add some more characters like Berserker or lancer. Maybe even throw in a few F/SN characters to add variety.
Anyway you dont need to know any Japanese to play this same as with Crucis. Now they just need to add some more characters like Berserker or lancer. Maybe even throw in a few F/SN characters to add variety.
kaede- Archon
- Nasuverse PhD
Posts : 3256
AwesomeSauce : 45
Re: Fatal 0 Action [Epic Game thing - PC]
I think Zero Berserker is too OP to be a player character, it's either easy mode or not represented to full potential.
I get the feeling those number options (default at 30) are difficulty, I wonder...
I get the feeling those number options (default at 30) are difficulty, I wonder...
Re: Fatal 0 Action [Epic Game thing - PC]
I'd think Lights would find a way to do it.
kaede- Archon
- Nasuverse PhD
Posts : 3256
AwesomeSauce : 45
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