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Post by InteroVegas on 2010-09-12, 15:55

No, the scripture is meant to be like the BA's kill power, more or less it works like this

Sneak attack against vampire(s):Instant kills one, then has ability to retreat under the cover of the explosion/chaos, w/e. Sneak attack means the vampires were not targeting him.

Vampires targeting BA: The BA only gets to kill one vampire with the Scripture but dies as well.

Scripture against anything else: A generic one target instant kill. Against groups he can retreat if he so chooses.
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Post by Corenat Rovarnus on 2010-09-12, 16:06

Darkgenesis wrote:hmmm, this seems a bit too much like arcruied, I realize that each true ancestor is very different from the second. That does make it difficult to arrange a common base. I think the high penetration is a wee bit much, maybe like penetration 1. But then again, all the relativity depends on how powerful the other characters are. so maybe I will make some edits when there are 1 or 2 more templates up. Also for the alchemist I was thinking something like thrown bombs, mutation potions maybe, toxic fumes, etc, not fullmetal alchemist type, just as a heads up.
Nah, True Ancestors have a lot more in common with each other than the Dead Apostle Ancestors or even Burial Agents. nina you need to add the mystic eyes of coercion/whatever because all TAs have em.

@ZedSlayer wrote:sounds god to me, and when I said close, I meant a bit of a toss-up, and whoever wins is out healing for a day or two
yeah, pretty 'god' huh? alchemist should be able to make cool health pots or whatever and secretly give them to people, lol
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Post by InteroVegas on 2010-09-12, 16:12

yeah we can't have people be unable to show up the next day. prolly gonna have it as either you can regen enough that its not noticeable the next day, and that if you are a knight you just bleed to death that night. Unless the alchemist gives you a health pot on the spot.

Also, id rather it be balanced instead of legit, if they are missing some stuff because it makes them too OP that is how it is going to be.
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Post by nullset12 on 2010-09-12, 16:13

Maybe the alchemist should be a Synchronizer Razz

Kindof like hisui - http://typemoon.wikia.com/wiki/Hisui
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Post by InteroVegas on 2010-09-12, 16:25

yeahhhh, no.
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Post by kaede on 2010-09-12, 19:16

Good idea on the syncronizer but there are a few problems with that idea.

If a guy is cast as a alchemist he would either A) have to let a guy drink his blood or B) have sex with the alchemist both of which they will not do.

If a girl is cast as the alchemist they would have to do the same thing but the girl would most likely refuse to save anyone to avoid that, waisting her abilities.

So syncronizer as alchemist good idea but cant be done.
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Post by Corenat Rovarnus on 2010-09-12, 19:20

that's biased somehow, just can't see which part...synchronizers are NOT alchemists, makes NO sense.
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Post by Bigz on 2010-09-12, 20:42

Syncronizers would be really broken, the power boost they give would make a lone knight able to match up with a TA. And if the vamps get the syncro they're pretty much invincible. So adding a one man Godmode would kill the balance.
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Post by Corenat Rovarnus on 2010-09-12, 20:47

That would be covered by the protection of the holy scripture as outlined by moon records rules, if we're going to be using 'holy scripture' as the BA super weapon it'll just have to be something else. anyways, NO SYNCHRONIZERS.
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Post by InteroVegas on 2010-09-12, 21:52

I don't care about moon records rules, I don't care what did or didn't work for MR, we are doing a CoP thing. Scripture = insta kill, unless you were targeted; then it is a two way kill. Regardless : ALCHEMISTS are NOT SYNCHRONIZERS, THAT DOESN'T MAKE ANY SENSE. Synchronizers are for the most part sex slaves, we all know that is what the author made them to be. Alchemist = potion brewing / element changing person.
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Post by kaede on 2010-09-13, 12:03

Ok I have the BA first draft done so i'm posting it here. Also made a few changes to the TA.
Spoiler:
Burial Agent
Points used: 186 Recomemded points left: 34

Body: 5 Mind: 5 Soul: 6

Hp: 30 Ep: 30 shock: 10

Attack value: 5 Defense value: 5 dm x: 5+

Attributes:

Weapon: Holy Scripture: Ranged version level 4 +10
Accurate rank 3
Ammo rank 1 -1
Instant kill – (may be used before or during a battle and can only be used once per game)
Melee attack level 2 +6
-OR-

Weapon: Holy Scripture: Melee version level 4 +10
Penetrating rank 2
Inaccurate rank 1 -1
Instant kill – (may be used before or during a battle and can only be used once per game)
Ranged attack level 2 +6

-General attributes-
Land speed rank 3 +6
Special Movement (Wall bouncing, Balance) +4

Skill:


Defect:
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Post by Corenat Rovarnus on 2010-09-13, 13:29

looks good, allows for choice for players, but why are the HP and EP so low?
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Post by kaede on 2010-09-13, 14:27

well this is just a first draft so i'm mainly getting the skills out for approval after they get approval either me or the player can spend points on hetting more hp...also this is a human not a vampire so you would expect there to be less hp because they are less durable.

Also though amos said no (at least I think he did) I added the bit of being able to use the BA instant kill in a battle because if you are ambushed you may not have a chance to use that ability. Also I made it so the scripture weapons have a use as a normal weapon after you use its instant kill ability because it would make no sense to have the weapon and not be able to use it after the instant kill is used.
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Post by InteroVegas on 2010-09-13, 17:40

Cool, I was wondering they didn't have generic attacks, my comment:

Instead of making the scripture double as a normal weapon, make it a weapon that has a 1 time use (just put a crazy recovery defect on it, I don't care if it is an unrealistically long recovery, BESM supports rule modding.

So an example would be a gun that changes form into some crazy ass gun and then does some kind of temporary damage buff or a 1 shot kill, or gives some kind of ridiculous battle advantage (within reasonable limits, up to you on those) and then changes back to a gun.
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Post by kaede on 2010-09-13, 17:56

Originally I was going to have the weapon have an alt form thet contains the instant kill then after the instant kill you could switch between the alter form ,which will have some new bonuses in weapon stats but drains 1/4th your EP per turn, or your original weapons form but I decided that it wouldn't work very well unless you want me to implement that?
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Post by InteroVegas on 2010-09-13, 18:24

i was going to say make it like a sudden transformation that wears off afterwords, although I do get where you are coming from, your original idea does work better.
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Post by kaede on 2010-09-13, 18:57

I can honestly say for the tohno I am going to steal the transformation idea from breath of fire 4 where wou wait one turn than you transform and it takes away 1/8th of your EP per turn when you run out of EP your transformation ends. To get back your EP when not transformed you regain a bit of your EP per turn. That sound ok to you?
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Post by InteroVegas on 2010-09-13, 19:07

sounds fine, we don't need anything overly complex, so this idea is good - more or less a 1 turn cast that uses a channeled buff, and the player has passive regeneration while not under the effect of the buff, simple but good stuff.
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Post by kaede on 2010-09-13, 19:18

Thats basically what it was though I may include a choice to be either like tohno akiha or Kishima Kouma. Kouma would focus on a physcal power buff and add fire damage to your attacks while tohno would focus on ranged attacks and get a ranged buff.
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Post by InteroVegas on 2010-09-13, 19:31

cool - see this is good, some custimization, but mostly flair and props effects. Good stuff. I am waiting on wayne for him to download cc3 so i can send him the map and get into the editing process.
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Post by nullset12 on 2010-09-15, 18:18

And why is wayne so "busy" lately ....
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Post by InteroVegas on 2010-09-15, 18:29

no idea, maybe junior year smcs
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Post by nullset12 on 2010-09-15, 18:30

still .. we could have someone else "kill" haris for us
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Post by InteroVegas on 2010-09-15, 18:35

yeah, that is long past, he is dead, but all the same the night phase can't be done without the gm tallying the peoples actions.
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Post by nullset12 on 2010-09-15, 18:43

ugh .... now all our past traffic is dead
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Post by InteroVegas on 2010-09-15, 18:49

huh?
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Post by nullset12 on 2010-09-15, 18:51

no haxxison, or jake, or trabajaris and so on and so on
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Post by InteroVegas on 2010-09-15, 19:15

ohhhh, yeah, true, add larry to that since he is only on for short periods at a time
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Post by nullset12 on 2010-09-15, 19:24

aha not devoted like us
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Post by InteroVegas on 2010-09-15, 19:31

no, but really this is the only thing I have time to do while doing homework, playing a game would just take away my attention.
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Post by Corenat Rovarnus on 2010-09-15, 19:33

Nice Job Breaking it Hero, I just reopened vampire hunt and you overshadow it with this BS? lol jk
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Post by InteroVegas on 2010-09-15, 19:38

well you had been gone for like FEREVER
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Post by nullset12 on 2010-09-15, 19:39

YES reopened!

now this topic can get back to normal
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Post by InteroVegas on 2010-09-15, 19:42

oh yeah, awyne have you checked out the map yet?

+ kaede has been working on those templates, once the two are ready we can start this prototype version.
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